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scout1idf
07-05-2009, 03:05 AM
-SCOUT|-Gold 2,847,351|-Rank #17||-MR 147|-SP 183|-NV 30
|-Arcana||||-Conjuration |
-Mastery:|-85 |-Grandmaster||-Mastery:|-75 |-Master
-Training: |- 24,676 Exp |- 4,935 Gold||-Training: |- 24,000 Exp |- 4,800 Gold
-Your Exp:|- 15,040 Spec |- 231,903 Tot||-Your Exp: |-10,512 Spec |- 227,375 Tot
|-Archery||||- Destruction |
-Mastery: |- 87 |- Grandmaster||-Mastery: |-76 |- Master
-Training: |-20,975 Exp |-4,195 Gold||-Training: |-24,000 Exp |-4,800 Gold
-Your Exp: |-10,024 Spec |- 226,887 Tot||-Your Exp: |- 7,220 Spec |- 224,083 Tot
|-Diplomacy ||||- Divination |
-Mastery: |- 85 |- Grandmaster||-Mastery: |- 75 |- Master
-Training: |- 24,676 Exp |- 4,935 Gold||-Training: |- 24,000 Exp |- 4,800 Gold
-Your Exp: |- 6,336 Spec |- 223,199 Tot||-Your Exp: |-10,700 Spec |- 227,563 Tot
|-Horsemanship ||||-Elementalism |
-Mastery: |-85 |- Grandmaster||-Mastery: |-76 |- Master
-Training: |- 22,208 Exp |- 4,442 Gold||-Training: |- 24,000 Exp |- 4,800 Gold
-Your Exp: |- 9,088 Spec |- 225,951 Tot||-Your Exp: |- 10,840 Spec |- 227,703 Tot
|-Lore ||||-Fortification|
-Mastery: |- 85 |- Grandmaster||-Mastery: |-76 |- Master
-Training: |- 22,208 Exp |- 4,442 Gold||-Training: |- 24,000 Exp |- 4,800 Gold
-Your Exp: |- 9,088 Spec |- 225,951 Tot||-Your Exp: |- 848 Spec |- 217,711 Tot
|-Seamanship ||||- Gating|
-Mastery: |- 85 |- Grandmaster||-Mastery: |- 81 |- Grandmaster
-Training: |- 24,676 Exp |- 4,935 Gold||-Training: |- 32,000 Exp |- 6,400 Gold
-Your Exp: |- 4,000 Spec |- 220,863 Tot||-Your Exp: |- 16,335 Spec |- 233,198 Tot
|-Thievery ||||- Illusion|
-Mastery: |- 86 |- Grandmaster||-Mastery: |- 75 |- Master
-Training: |- 19,741 Exp |- 3,948 Gold||-Training: |- 24,000 Exp |- 4,800 Gold
-Your Exp: |- 10,168 Spec |- 227,031 Tot||-Your Exp: |- 10,552 Spec |- 227,415 Tot
|-Unarmed Combat ||||-Necromancy|
-Mastery: |- 89 |- Grandmaster||-Mastery: |- 77 |- Master
-Training: |- 32,866 Exp |- 6,573 Gold||-Training: |- 24,000 Exp |- 4,800 Gold
-Your Exp: |- 240 Spec |- 217,103 Tot||-Your Exp: |- 10,164 Spec |- 227,027 Tot
|-Weaponry||||- Restoration|
-Mastery: |- 99 |- Archmaster||-Mastery: |- 80 |- Grandmaster
-Training: |- 85,000 Exp |- 17,000 Gold||-Training: |- 32,000 Exp |- 6,400 Gold
-Your Exp: |- 18,583 Spec |- 235,446 Tot||-Your Exp: |- 10,096 Spec |- 226,959 Tot
|-Weaponry: Bashing ||||- Shadow Magic|
-Mastery: |- 99 |- Archmaster||-Mastery: |- 77 |- Master
-Training: |-85,000 Exp |-17,000 Gold||-Training: |-24,000 Exp |- 4,800 Gold
-Your Exp: |- 10,095 Spec |- 226,958 Tot||-Your Exp: |-10,185 Spec |- 227,048 Tot
|-Weaponry: Hacking ||||- Telekinesis|
-Mastery: |-88 |- Grandmaster||-Mastery: |- 76 |- Master
-Training: |- 20,975 Exp |- 4,195 Gold||-Training: |- 24,000 Exp |- 4,800 Gold
-Your Exp: |- 984 Spec |- 217,847 Tot||-Your Exp: |- 10,316 Spec |- 227,179 Tot
|-Weaponry: Lances |||||
-Mastery: |- 85 |- Grandmaster||||
-Training: |- 20,975 Exp |- 4,195 Gold||||
-Your Exp: |- 6,336 Spec |- 223,199 Tot||||
|-Weaponry: Polearms |||||
-Mastery: |- 85 |- Grandmaster||||
-Training: |- 20,975 Exp |- 4,195 Gold||||
-Your Exp: |- 6,336 Spec |- 223,199 Tot||||
|-Weaponry: Staves|||||
-Mastery: |- 85 |- Grandmaster||||
-Training: |- 20,975 Exp |- 4,195 Gold||||
-Your Exp: |- 6,336 Spec |- 223,199 Tot||||
|-Weaponry: Slashing|||||
-Mastery: |-99 |- Archmaster||||
-Training: |- 85,000 Exp |- 17,000 Gold||||
-Your Exp: |- 46,334 Spec |- 263,197 Tot||||
|-Weaponry: Stabbing|||||
-Mastery: |- 85 |- Grandmaster||||
-Training: |- 20,975 Exp |- 4,195 Gold||||
-Your Exp: |- 6,336 Spec |- 223,199 Tot||||
|-Weaponry: Troll-Bont|||||
-Mastery: |-85 |- Grandmaster||||
-Training: |- 20,975 Exp |- 4,195 Gold||||
-Your Exp: |- 6,336 Spec |- 223,199 Tot||||
|-Woodsmanship|||||
-Mastery: |-85 |-Grandmaster||||
-Training: |- 24,676 Exp |- 4,935 Gold||||
-Your Exp: |- 10,008 Spec |- 226,871 Tot||||


I thought that I would take this opportunity to practice with tables.

smv1973
07-06-2009, 12:20 AM
Thordon

Skills (Overall): #2
Powers (Overall): #2

--Skills
Arcana
**Mastery: 91 - Archmaster
Archery
**Mastery: 92 - Archmaster
Diplomacy
**Mastery: 92 - Archmaster
Horsemanship
**Mastery: 91 - Archmaster
Lore
**Mastery: 91 - Archmaster
Seamanship
**Mastery: 92 - Archmaster
Thievery
**Mastery: 92 - Archmaster
Unarmed Combat
**Mastery: 91 - Archmaster
Weaponry
**Mastery: 100 - Legendary
Weaponry: Bashing
**Mastery: 94 - Archmaster
Weaponry: Hacking
**Mastery: 100 - Legendary
Weaponry: Lances
**Mastery: 89 - Archmaster
Weaponry: Polearms
**Mastery: 91 - Archmaster
Weaponry: Staves
**Mastery: 91 - Archmaster
Weaponry: Slashing
**Mastery: 100 - Legendary
Weaponry: Stabbing
**Mastery: 91 - Archmaster
Weaponry: Troll-Bont
**Mastery: 91 - Archmaster
Woodsmanship
**Mastery: 92 - Archmaster

--Powers
Conjuration
**Mastery: 83 - Grandmaster
Destruction
**Mastery: 85 - Grandmaster
Divination
**Mastery: 84 - Grandmaster
Elementalism
**Mastery: 85 - Grandmaster
Fortification
**Mastery: 85 - Grandmaster
Gating
**Mastery: 88 - Grandmaster
Illusion
**Mastery: 84 - Grandmaster
Necromancy
**Mastery: 85 - Grandmaster
Restoration
**Mastery: 85 - Grandmaster
Shadow Magic
**Mastery: 91 - Grandmaster
Telekinesis
**Mastery: 85 - Grandmaster

racey
07-06-2009, 08:49 PM
Arcana - Mastery: 89 - Grandmaster

Archery - Mastery: 89 - Grandmaster

Diplomacy - Mastery: 89 - Grandmaster

Horsemanship - Mastery: 89 - Grandmaster

Lore - Mastery: 89 - Grandmaster

Seamanship - Mastery: 89 - Grandmaster

Thievery - Mastery: 89 - Grandmaster

Unarmed Combat - Mastery: 89 - Grandmaster

Weaponry - Mastery: 100 - Legendary

Weaponry: Bashing - Mastery: 90 - Archmaster

Weaponry: Hacking - Mastery: 89 - Grandmaster

Weaponry: Lances - Mastery: 88 - Grandmaster

Weaponry: Polearms - Mastery: 89 - Grandmaster

Weaponry: Staves - Mastery: 88 - Grandmaster

Weaponry: Slashing - Mastery: 100 - Legendary

Weaponry: Stabbing - Mastery: 89 - Grandmaster

Weaponry: Troll-Bont - Mastery: 89 - Grandmaster

Woodsmanship - Mastery: 89 - Grandmaster

Conjuration - Mastery: 80 - Grandmaster


Destruction - Mastery: 80 - Grandmaster

Divination - Mastery: 80 - Grandmaster

Elementalism - Mastery: 80 - Grandmaster

Fortification - Mastery: 80 - Grandmaster

Gating - Mastery: 80 - Grandmaster

Illusion - Mastery: 80 - Grandmaster

Necromancy - Mastery: 80 - Grandmaster

Restoration - Mastery: 80 - Grandmaster

Shadow Magic - Mastery: 82 - Grandmaster

Telekinesis - Mastery: 80 - Grandmaster

Badstench
06-03-2010, 08:11 AM
I've been quietly seething.

Admittedly, I was one of the first to attain legendary status in Restoration, and the benefits of that lofty status were great! It was possible to regain up to 50 SP with the expenditure of one NV.

Regaining lots of SP was a key consideration when striving for top position in the Battlegrounds.

In the past week or so, I've noticed that the max restore of SP through use of the Restoration ability has been dumbed down.

I haven't seen anything more than 40 in ages, and the usual has dropped back to between 10 and 30

Is it just me? Has anyone else noticed this? Am I paranoid?

shadowblack
06-03-2010, 08:41 AM
The word you're looking for is "unlucky". It happens. It's annoying, but there's no way to avoid it. It's the main reason why I start Tarn with 44 NvR and sometimes finish the upper level with 20+ NvR left while other times I'm out of NvR when there are 5+ buildings left.

Doolipalally
06-03-2010, 01:12 PM
I think Shadowblack's right - you've just been on the unlucky side of random.

scout1idf
06-03-2010, 03:59 PM
The word you're looking for is "unlucky". It happens. It's annoying, but there's no way to avoid it. It's the main reason why I start Tarn with 44 NvR and sometimes finish the upper level with 20+ NvR left while other times I'm out of NvR when there are 5+ buildings left.

I think Shadowblack's right - you've just been on the unlucky side of random.

In Badstench's case, I like the word paranoid better. I think it makes him more paranoid. ;):D

spencer
06-03-2010, 04:11 PM
I am not so sure he is being paranoid. I have done a little testing today and the highest heal that I have had today is 40. My restoration is 100 also and so I should heal from 10-50 points of damage each time. With my alt's 70 restoration, it gives a range of 7-35. I have not gotten higher than 28 with my alt today

Badstench
06-03-2010, 10:18 PM
Ha! Thanks spencer.... it's such a relief to know I'm not going mad, let alone becoming paranoid.

I sent a query off to the GM about this. In the meantime, I have to go... there's a strange noise outside my window. I think they might be watching me!

Dariel
06-03-2010, 10:21 PM
They are watching you? Oh my... Be sneaky and roll a number higher than 60 to successfully pass without alerting them. You have a +15 bonus from your Thievery.


Back on topic, my restoration is ~60 and the highest I've gotten is a 28. Is this higher than it's supposed to be, or around the normal amount?

solitu
06-04-2010, 05:38 AM
I can also confirm that my retoration did not exceed 0.4x level today.

shadowblack
06-04-2010, 08:15 AM
Maybe we should ask the GM about this? 0.4xlevel seems a bit too low for the high levels (80+) considering how much effort is required to reach such a level...

EDIT: I think the outside-combat Restoration may have been nerfed down while the in-combat Restoration has been improved:
# Your use of Restoration has restored 20 Stamina Points...
With Restoration 91 healing 20 Stamina in combat would've been impossible in the past.

scout1idf
06-04-2010, 04:48 PM
........I think the outside-combat Restoration may have been nerfed down while the in-combat Restoration has been improved:
# Your use of Restoration has restored 20 Stamina Points...
With Restoration 91 healing 20 Stamina in combat would've been impossible in the past.
That trade off doesn't sound so bad.

spencer
06-04-2010, 04:59 PM
I have not tested it much in combat...the most you could get with 100 restoration, I think, was 24 SP.

Oldschool
06-04-2010, 05:00 PM
I'll be honest I normally don't look at the numbers especially since I've started using Safari and can just repeatedly click use and heal much quicker.

BUT now that it's been mentioned I have noticed my NR depleting much faster during grinds - especially in Tarn. I actually ran out of NR during my last run which hasn't happened in ages. Not that I run it all the way through without resting or stopping at the fountain because I do both. But I have a set pattern that I follow and in so doing I haven't run out of NR for a long time.

Worthy of a query to the GM and further observation.

scout1idf
06-04-2010, 05:52 PM
Scout just used Restoration (out of combat) 5 times in a row and the 4th time he got 32 SP restored at level 83. The rest were in the teens.

EDIT:
And 3 more times (out of combat) he got 12SP 26SP 32SP.

spencer
06-04-2010, 06:48 PM
I healed the following in the current battle with Ildraria. These were actual points healed DURING combat:

15 21 12 14 14 18 12 23 12 24 17 12 22 13 14 20 14

I will do a little more testing, but it does not appear to me that the amount of damage healed during combat has improved.

Edit: two more rounds of healing:

21 12 15 24 12 20 18 22 14 19 12 20 15 21 14 13 13 16 15 15 19 12 23

Just by eyeballing it, it appears that the range is 12-24.

Badstench
06-04-2010, 07:18 PM
Oldschool noted:
BUT now that it's been mentioned I have noticed my NR depleting much faster during grinds
This is the reason I'm not much satisfied with the 'new-look' Restoration power. Although Judge Fury doesn't have the highest NV total, he's pretty damn close (NV 102 without enhancements from Fogbough), and every single one of those points was important when he achieved level 75 against the Ogre Lords. The possibility of overhauling my own high score has been made much harder by this change, if not almost impossible.

You could conversely argue that my top ranking at the battlegrounds has been made more secure, but that has never really concerned me (he lies). In fact, the challenge of keeping the top ranking, or of reclaiming it when necessary, made that particular challenge more interesting for me.

Now... I'm going to turn the tables on my disgruntlement and make an arguement to defend the change...

Through the course of adventuring or visiting Tallys, Judge Fury has come into possession of various items that include a restorative power. This includes a raffle item (the Ring of Mayhem) that I have seen heal up to 27SP, though this is very rare. The usual heal amount is between 2-10.

If the GM has plans to introduce more items of this ilk, then the balance of what we have been accustomed to is restored somewhat (albeit randomly). However, it would also make sense if the GM is getting ready to make "Healing Elixirs" available for purchase from wotshisface in Mirgspil. this would appease me completely.

spencer
06-04-2010, 07:27 PM
Maybe there is some mysterious force leaching of the potency of all powers. Has anyone looked to see if their combat powers work as well?

Oldschool
06-04-2010, 07:54 PM
Worth taking a peek Spencer.

And re: other restorative powers.

Since Hawk's maxed out slashing the Hale Blade is no longer his grinding weapon of choice but I wonder about it as well. It's still used in Zumryn's and was unsheathed quite a bit during PG VI though.

Let's not forget the healing properties of the Goblin Totem Block. Which to be truthful I never fully grasped.

racey
06-04-2010, 08:30 PM
I had not noticed that the max restore was reduced to 40 but I have honestly been talking myself out of tracking the heals I get from level 100 Restro for a few days and emailing a complaint to the GM. Lets just say that Legendary Restoration is about as big of a joke as I have encountered in this game. It fails me completely quite a bit and even fails back to back or on 2 out of 3 for me a lot as well. I chalked this all up to my bad luck. I might have been mistaken and will have to reconsider the heal tracking and complaint emailing.

shadowblack
06-05-2010, 09:00 AM
Through the course of adventuring or visiting Tallys, Judge Fury has come into possession of various items that include a restorative power. This includes a raffle item (the Ring of Mayhem) that I have seen heal up to 27SP, though this is very rare. The usual heal amount is between 2-10.
What are you talking about? The Ring of Mayhem does NOT heal you, it either causes damage to the enemy or prevents you from taking any damage for one round. But healing? Never seen it. Could you show me a screenshot?

P.S.: I have never seen the misterious healing the totem block supposedly provides.

Oldschool
06-05-2010, 02:34 PM
I don't think you're wearing it correctly Shadow. Here give it to me I'll show you how to properly wear it. I'll give it back I promise.

*As he enters a runner's stance and begins channeling Gating* ;)

But seriously, not having a Ring of Mayhem I'll defer to you guys that have one. But now that you mention it Shadowblack I don't recall healing being mentioned before.

As for the Goblin Totem healing I truthfully haven't noticed it lately. BUT I haven't been looking for it either. I'll start looking for that again. And I revived the thread for that as well.

Good thread btw.

http://www.srythforum.com/showthread.php?t=540

Badstench
06-05-2010, 07:33 PM
I'll look for the next example, Shadowblack... and probably find that it's something else restoring my health.

I guess I first noticed the restoring during melee about the same time that I acquired the Ring of Mayhem. In the heat of battle, I don't really stop to read the descriptions properly, unless I see something written in red, which is usually something bad!

I'll get back to you.

Racey proclaimed:
Lets just say that Legendary Restoration is about as big of a joke as I have encountered in this game.
I'll both defend your statement and defend the Restoration power.
First, me and Magical had legendary status in Restoration on our own for a while. At that time, it was a helluva good thing. It has actually been 'dumbed down' twice, and I can only put this down to the GM looking at game balance for the reason.

Second, despite the 'dumbing down' of Restoration, I still view it as a very necessary power, and it still enjoys benefits for the people who attain legendary status... it's just not quite as cool as it used to be.

scout1idf
06-05-2010, 10:29 PM
.......I have never seen the mysterious healing the totem block supposedly provides.
I noticed it a couple times last night while doing the BHC. After a couple fights where Scout only took a little damage, he should have been down 3 or 4 SP but was fully healed.

It's not noticeable (to me at least) when you have more damage and it can't fully heal you, but when you know you should be down and your not.....

solitu
06-09-2010, 01:37 PM
*sigh* I hate the nerfed restoration! It caused me so much trouble in grinding scenarios, especially Tarn and the battlegrounds... But it seems the GM has decided not to change it back. Oh.... *moan*

spencer
06-09-2010, 04:02 PM
chimes in with solitu

sings *Gloom, Despair and Agony on me!!! whoaaaa!!!*

Oldschool
06-09-2010, 04:57 PM
LOL! Spencer - pass the Hammertongue. Repped for the nostalgia.

Behind the Green Door and the Table of Four. (http://www.youtube.com/watch?v=FQ5ob9B9yD4) Look closely as it seems Arkol may be open and selling familiars. :cool:

spencer
06-10-2010, 01:23 AM
chimes in with solitu

sings *Gloom, Despair and Agony on me!!! whoaaaa!!!*

For anyone that might be wondering http://www.youtube.com/watch?v=FQ5ob9B9yD4

Doolipalally
06-10-2010, 07:40 AM
That's the same link as Oldschool's!

spencer
06-10-2010, 11:11 AM
Doh!! I could not tell from his post that he linked it.

Ninja'd!!

Young Ned
06-11-2010, 12:00 AM
I saw the link, but from the name he gave it I assumed it just linked to another forum thread.

I had never heard that song before, so I'm glad people provided links. Amusing. :)

Oldschool
06-11-2010, 01:30 AM
Well before I further derail the thead I have NOT noticed any changes in other powers. But that is a very non scientific evaluation just "eyeballing" the results. And I've also noticed my restoration failing more frequently as well as the healing amounts seemingly lower.

And although it's still off topic that song was a "Hee Haw" original and staple - the chorus would remain the same while the rest of it would change. Good memories - thanks Spencer.

dman2life
10-13-2011, 01:36 PM
Wait, the Familiars are open? I went there and noticed an important detail... the text is still the same.

Tetracapillactomist
10-13-2011, 03:02 PM
No, they're not, ha-ha... But I'm 'familiar,' aren't I?... Well all right, maybe I'm not...

I'm familiar with some familiar things... I know there's something familiar about all this...

dman2life
10-13-2011, 03:18 PM
Arkol is a lie. He's even orse than the cake...

I guess you're familiar. However, I can't summon you in combat. :-(

scout1idf
10-13-2011, 03:22 PM
[....]

I guess you're familiar. However, I can't summon you in combat. :-(

Are you sure?

Next time you go into combat and need help, try, "Here Kitty Kitty Kitty", and see if TC shows up :D

NOTE:

That may only work in a MP battle though....

dman2life
10-13-2011, 03:28 PM
xD I tried it and I died.

Tetracapillactomist
10-13-2011, 04:25 PM
Try and try again. :)

Never say never. :)

Enough is never enough. :)

Well, if all else fails, you can try PM (that's "Pussycat Message," or as they call it here: "Private Message" - I prefer my version :)), and if I'm not in too grim a mood, and you need help, I'll help.

(And if I'm in a grim mood, I might do it still, in hopes it'll cheer me up...)

See? I sensed I was being summoned here! :)

dman2life
10-13-2011, 04:50 PM
Adventurer Rain Edge shouts out "Here Kitty Kitty Kitty" and suddenly implodes!

Adventurer Rain Edge shouts out "Here Kitty Kitty Kitty" and gets eaten by a Rosey Trokk!

Adventurer Rain Edge shouts out "Here Kitty Kitty Kitty" and a giant re eye looks at him and fires a laser at him, dealing 234543454 damage. Adventurer Rain Edge dies!

Adventurer Rain Edge shouts out "Here Kitty Kitty Kitty" and gets help! No wait, the cat is helping the monster, not him. Rain Edge dies!

Tetracapillactomist
10-13-2011, 04:53 PM
Oh, ye of little faith... ;)

Do you need to go BOG hunting on Sword Island by any chance, and by the by? I think I'll open a portal to that particularly rewarding hell about now or within an hour at most.

So summon... your courage - I'll be there without summoning already.

scout1idf
11-29-2011, 05:22 AM
All of Scout's Skills are now at level 95 or higher....
Arcana
Mastery: 95 - Archmaster

Archery
Mastery: 100 - Legendary

Diplomacy
Mastery: 95 - Archmaster

Horsemanship
Mastery: 95 - Archmaster

Lore
Mastery: 95 - Archmaster

Seamanship
Mastery: 95 - Archmaster

Thievery
Mastery: 96 - Archmaster

Unarmed Combat
Mastery: 100 - Legendary

Weaponry
Mastery: 100 - Legendary

Weaponry: Bashing
Mastery: 100 - Legendary

Weaponry: Hacking
Mastery: 97 - Archmaster

Weaponry: Lances
Mastery: 95 - Archmaster

Weaponry: Polearms
Mastery: 95 - Archmaster

Weaponry: Staves
Mastery: 100 - Legendary

Weaponry: Slashing
Mastery: 100 - Legendary

Weaponry: Stabbing
Mastery: 95 - Archmaster

Weaponry: Troll-Bont
Mastery: 95 - Archmaster

Woodsmanship
Mastery: 95 - Archmaster

scout1idf
11-29-2011, 08:02 PM
Thanks for all the congrats reps everyone.

I hope when I start getting serious about leveling Scout's powers, the GM will have some potion out there so he can get better than a 10% bonus and make them a bit easier.

For now, Scout has used all the potions there are to help with powers (except the one from the Well of Blades raffle that is).....