View Full Version : SP bug
Maskull
07-23-2009, 10:35 PM
MOD EDIT: Moved this post and subsequent ones from another thread (this one also kept in hints thread).
Here's another oddity that can help with SP. I don't know if it's a bug or not, but it can be very useful at times. It's a way to get free healing between battles.
Let's say for example when you equip your Shimmering Silver Longsword that your SP is 140, and when you equip Trielra's Staff your SP is 125. Now, let's say you're walking around with that sword equipped looking for trouble (er, I mean, adventure) and you get into a fight in which you naturally, of course, wreak havoc. After the battle however, you notice your health is down to 126. Being the purist that you are, you decide it's time for a little Restoration. Well, hold on there, adventurer! Try this instead. Equip Trielra's Staff. Now your SP is 125, like it should be. Now equip that shimmering sword again. Lo and behold, your SP is back to 140. How's that for a little free doctoring?
I haven't tested this out extensively yet, but it sure worked for me in Tarn. Tell me if you experience the same.
thingirl
07-23-2009, 10:44 PM
I noticed that with Creyn/SSL (179/184). But is suddenly stopped working some time ago. And yes, it's a bug.
Maskull
07-23-2009, 11:03 PM
Ah, so it is a bug. Stands to reason. It works only with weapons that affect SP. Apparently the software doesn't remember the last SP value between switching weapons. I hope it's been reported. Thanks.
thingirl
07-23-2009, 11:14 PM
I forget if it has. You can report it if you're not sure.
smv1973
07-23-2009, 11:31 PM
Here's another oddity that can help with SP. I don't know if it's a bug or not, but it can be very useful at times. It's a way to get free healing between battles.
Let's say for example when you equip your Shimmering Silver Longsword that your SP is 140, and when you equip Trielra's Staff your SP is 125. Now, let's say you're walking around with that sword equipped looking for trouble (er, I mean, adventure) and you get into a fight in which you naturally, of course, wreak havoc. After the battle however, you notice your health is down to 126. Being the purist that you are, you decide it's time for a little Restoration. Well, hold on there, adventurer! Try this instead. Equip Trielra's Staff. Now your SP is 125, like it should be. Now equip that shimmering sword again. Lo and behold, your SP is back to 140. How's that for a little free doctoring?
I haven't tested this out extensively yet, but it sure worked for me in Tarn. Tell me if you experience the same.
It has been like that for a very long time. It is not a bug. There are mant players that do that while grinding as a way to save NvR points.
smv1973
07-23-2009, 11:44 PM
Ah, so it is a bug. Stands to reason. It works only with weapons that affect SP. Apparently the software doesn't remember the last SP value between switching weapons. I hope it's been reported. Thanks.
Just so you know that with your Phantom Weapon on it will increase SP even if it is on a weapon that does not have a SP bonus. This is a bug with the Phantom Weapon. Also if your weapon has a NvR bonus the Phantom Weapon will not add to it. Perfect weapon to try this out on is with the Trielra's Staff. Your NvR should go up 8 (if your Phantom Weapon is up to level 4) but it only goes up 4. Also watch your SP. The Staff does not have a SP bonus but it will still boost yor SP by 4.
Joddelle
07-24-2009, 12:02 AM
You used to be able to ungear down to where your current SP equaled your Max SP, and then gear back up to full health. The behaviour Maskull reported went along with this.
This trick/exploit/bug no longer works. In fact, if you Restoration up to full with one weapon, and then equip your SS Weapon hoping to get those 5 extra SP, you're going to be sorely disappointed, because you'll find that instead of being at Max SP (Even if your Restoration returned more than you needed to get to Max) You're going to show as 5 SP down (or whatever the SP difference was between your current weapon and the weapon you switched from)
Joddelle
07-24-2009, 12:06 AM
Also watch your SP. The Staff does not have a SP bonus but it will still boost yor SP by 4.
You'll only see that if you go from Unarmed to any weapon - those 4 phantom point's are there in the background as you're switching between weapons, but you don't notice/see them unless you unequip/requip from Unarmed.
Also - if you're wounded, you'll see those 4 points disappear and NOT come back to your current (though your Max will go up by 4) when you pick up a weapon.
Maskull
07-24-2009, 12:59 AM
This trick/exploit/bug no longer works. In fact, if you Restoration up to full with one weapon, and then equip your SS Weapon hoping to get those 5 extra SP, you're going to be sorely disappointed, because you'll find that instead of being at Max SP (Even if your Restoration returned more than you needed to get to Max) You're going to show as 5 SP down (or whatever the SP difference was between your current weapon and the weapon you switched from)
Huh? I just used the 'exploit' not more than 2 minutes ago. I even tested restoring to my full SP with the staff and when I donned my SSL, it was at its fullest as I expected (contrary to what you said). Am I missing or misunderstanding something here?
thingirl
07-24-2009, 01:23 AM
No, but that's wierd. I used to use that, but it diddn't work. (**** PG, lose 1 MR point, uneequip all my stuff, reequip it and then fail the rest check **** those 4 ATs) Ahem, that happened to a friend of mine. (dark side: stop lying, that's my job.)
Joddelle
07-24-2009, 02:12 AM
Huh - I don't know what to say. I just did it myself 4 times in a row in Tarn.
What I did was:
Running 'normal' with the SS Mace (181 SP)
Get my SP down into the 140's
Unequip SSM/Equip any other weapon (tried with hale blace, Trielra's Staff, Unarmed Combat, and a Sturdy Longsword)
Use restoration once
In all cases, whether Restoration got me to full SP or not, I Did Not see a jump in my CURRENT SP when I re-equipped the SSM. My MAX SP did go up, by either 5 points, 9 points, or 1 point - depending on what weapon I switched from.
But my Current SP was unmoved by re-equipping the staff.
EDIT: Note - when I dropped the SSM to go Unarmed, I actually took 4 additional SP damage during the exchange, which I did not get back in the reverse exchange.
EDIT 2: I just did exactly the same thing I described above while exploring the realms at random, and I got the 5 points back (176 to 181 SP) after re-equipping the SSM after a Restoration that brought me to full.
So... I don't know what triggers if this works or not, but if you did it in Tarn, then it doesn't appear to be related to where you are...
Oldschool
07-24-2009, 04:44 AM
Actually I think that what is being referred to is when one uses a weapon that doesn't have a base SP bonus (NOT counting the phantom bonus) like the Creyn and uses restoration to heal to full. Once SP is full one then equips the Hale Blade, SS Series or any other with an base SP bonus gaining the extra SP like you mention.
If I'm not mistaken the bug you mentioned in the earlier post is apparently separate. The de-equipping SP gear then re-equipping it while exactly matching your lost SP has been apparently fixed although I don't know when. I recall it's fix being mentioned on the old forum. It was still an active bug when I was still relativeley new because I stumbled across mention of it while necrothreading and checked to confirm it. I avoided using it after that for the obvious reasons and for the same reasons I avoided mentioning it.
Oldschool
07-24-2009, 05:16 AM
My posting the terms/conditions has nothing to do with the Hale/SSSeries trick and no one should infer so.
I don't think that equipping a weapon with a base SP bonus after healing to full SP while wielding a weapon without a base SP bonus is a bug exploit as I don't think that is a bug. If one is at full SP and picks up a weapon with an SP bonus that should transfer. If one could de-equip and re-equip it repeatedly to restore SP that would be another story.
Joddelle
07-24-2009, 08:43 AM
There is definately a bug here somewhere, because sometimes when I'm at 176/176 and I equip the SSM, I go to 176/181, and other times I go to 181/181.
So far, I can't find the trigger that causes this differing behavour, but It certainly does happen. After 20+ trys now, it seems to be almost a 50-50 thing.
Oldschool
07-24-2009, 12:45 PM
Now that you mention it I remember a discussion sorta along those lines on the old forum. I vaguely remember Tarn being mentioned there as well as if maybe it didn't occur there. Haven't done much testing myself. Longshot, but maybe it's tied to when the gear swapping bug was fixed and any specific new content (i.e. Tarn) is affected.
Hastifer
07-24-2009, 01:56 PM
Can this SP bug kill you directly?
(As in, I'm at 12 "current" SP, and unequip my Nightsong Breastplate?)
This bug is especially annoying when switching rings, because when you're maxed out, you have to unequip first, then equip the next. If the first one has an SP bonus, you lose the SP during the exchange.
For instance I want to switch from Adventurer's Ring to Sorcerer's Band. There's a 2 SP difference between them (3 on AR, 1 on SB). When I'm done making the exchange, I'm short an SP.
This is crucial to my testing of Flawless Victories over in Zumryn's...
(I know --- I'll report the bug the next time it happens... :))
I also know this is a byproduct of having fixed the "free healing" bug -- but I hate when I have 12/170 SP with no NVR and don't feel safe switching to better MR gear for fear of dying in the field...
Death by armor choice. What a way to go!
Oldschool
07-25-2009, 02:12 AM
Can this SP bug kill you directly?
I also know this is a byproduct of having fixed the "free healing" bug -- but I hate when I have 12/170 SP with no NVR and don't feel safe switching to better MR gear for fear of dying in the field...
Don't know if it can directly or not but that's an interesting question.
Also are you sure it's a byproduct of the "free healing" bug? I'm thinking it might be since the time line fits. Also I'll do a little testing of my own but is NR affected the same way - can't recall at the moment. Either way IF it is related to the healing bug fix I wonder if it was unexpected and unintentional or, for lack of a better term, a necessary evil in order to fix the healing bug?
thingirl
07-25-2009, 12:14 PM
Yes, it does effect NR. When I switch from SSL to Tirelia's, I have a gap of 6NR.
Doolipalally
07-25-2009, 04:30 PM
I'm not sure I'm following all the ins and outs of this properly, but re NVR, if I switch from the Hale Blade to my NV-Bonused Sword of Seven Flames I go from 31/31 to 31/36 unless I rest (either manually or auto-rest).
Always a bit of a b***** when it comes to the Battlegrounds.
Joddelle
07-25-2009, 07:13 PM
At least the NV is consistent. You always lose NV if unquipping lowers your max below your current, and you never get it back by equipping.
Lightwielder
07-25-2009, 08:27 PM
Here's another oddity that can help with SP. I don't know if it's a bug or not, but it can be very useful at times. It's a way to get free healing between battles.
Yes, but if that glitch is overused, the GM might see it as a bug that was not reported. Think about it. It doesn't seem fair to the game, so be careful when handling it. I think it is best reported to the GM.
Joddelle
07-29-2009, 10:47 PM
Can this SP bug kill you directly?
Death by armor choice. What a way to go!
No, it can't. I just unequiped my SS Mace (drop of 9 Max SP and 5 current SP) when I was at 7 SP, dropping to 2 SP. I re-equipped (stayed at 2 SP) and dropped it again, and dropped to 1 current SP. Then I dropped my Dragonwing Breastplate and I stayed at 1 SP.
Hastifer
07-30-2009, 03:53 PM
Thanks and I confirmed this as well.
Also -- the "stay-at-max" when re-equipping seems to be fairly consistent in this regard: I can never ever get my SP to increase with the max when I can see a "Begin Combat" button or when I need to make a check (pick 1-100...).
It seems to almost always work when I am in a SAFE location (which makes sense).
It also seems to work on "somewhat safe" screens. (while viewing the amount healed by Restoration, or in the "Face your next foe" screens, or in "transition" screens such as in Tarn when you can't see the map)
That for now is my opinion (which is extremely malleable if presented with contradictory factual data, at least I hope so).
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