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Joddelle
08-30-2009, 02:29 AM
It has come to my attention that some may be upset about my use of helper scripts. So I want to clear up the issue as much as possible.

First, what I do not use is any sort of fully autonomous 'bot'. When I play Sryth, I am at my computer and I'm clicking on the mouse.

Now, for what I do use:

A set of timers virtually identical to those Havoc published, though I track more things.
A script that analyzes links on the page and clicks on weapon pick-ups of value over "X" - which I have set at 99 at the moment. This script also clicks gold links, but they no longer exist in the game.
a script to automatically check the items I want to sell (have picked up with the script above) when I visit a store
a script that reads my character status and applies a css filter (greyscale) to the entire screen when my SP is to low
a button for one-click power use in combat, I have this set for descruction, but can program it for any power
a button for one-click power use outside of combat, I have this set for restoration, but can program it for any power
During the archery contest, I had an entirely separate program that did nothing at all except make my computer beep until I pressed a button. I ran this program using Windows Task Manager as a 'one time event' but had 'repeat task every 2 hours until 12:00 AM Aug 28 2009' set the advanced settings. this would go off and beep at me until I clicked it.
EDIT: and several events and situation change the status-bar text, like it shows how many fights I've done when bar-brawling, or what the identified version of a Haunting in Durnsig item is when they first appear.
EDIT2: oh, and I can enable 'log pages' which saves screen text to a file called pages.log


That's pretty much it - they are helpers to solve "wish-I-coulds" and irritating things about the game, at least for me.

zmflavius
08-30-2009, 02:41 AM
Say, what does "analyze links" mean? Apart from that, they sound fairly useful.

Joddelle
08-30-2009, 02:44 AM
technically, I getElementsByTagName("A"), loop through the list, and check the href for the string 'itemid=" if the string is found, it parses the idnumber and checks the database I maintain to find the value of the item.

spencer
08-30-2009, 03:21 AM
Thanks for posting this....can I ask if you use the one click power in combat button during multi-player scenarios?

Joddelle
08-30-2009, 03:49 AM
Yes, I do, though it's a lot slower than machine-gun clicking on "Aggressive"

spencer
08-30-2009, 03:50 AM
Yes, I do, though it's a lot slower than machine-gun clicking on "Aggressive"

Heh, the machine gun technique is what I do....using powers is just too darned slow

Oldschool
08-30-2009, 04:19 AM
Yes, I do, though it's a lot slower than machine-gun clicking on "Aggressive"


And maybe a bit safer since spamming mps can be "hazardous to one's health". ;)

Joddelle
08-30-2009, 04:27 AM
lol, yeah.

I've died in MP doing the 'machine-gun' thing.
What sucks is the 'oh crap' moment seeing the huge special pop up when you've already effectively clicked past it.

Elrond
08-30-2009, 04:57 AM
Joddelle, I take it for granted that the GM has approved these "assistance" scripts? Personally, I wouldn't know a script if it hit me on the forehead. So, this is all beyond my techno-knowledge (or lack of).

Joddelle
08-30-2009, 05:03 AM
Frankly, I've never asked. It never seemed important to me in a game that was 99 and 44/100% solo.

Now that more and more interaction with other players is happening, it's different i suppose. And I actually think the game is poorer for it, but I'm not a very social person.

Elrond
08-30-2009, 05:09 AM
Joddelle, I am not making any prior judgement on this at all. It is the GM's call, one and only. And I wouldn't take your honesty as standard from everyone else who might use these bots. We've had a few people kicked out of the game for cheating. So, clearing this with the GM should set a few minds at ease .... And it will open the gates for assistance scripts with all their impact on the game!

Doolipalally
08-30-2009, 10:18 AM
Thanks for posting the list, Joddelle.

I guessed a while back that you might have something like number 5, because of your speed in MPs while using a power. As far as I can see, this is the only one of your scripts which can possibly affect how much xp you can get in the game. The others are just about convenience and organising your time.

thingirl
08-30-2009, 12:53 PM
He might might might might put you back on the rankings if you take out number 5.

Havoc
08-30-2009, 01:02 PM
Personally, I don't see how #5 is against the rules. Yes, if it just went ahead and automatically used the power in question (like QC), it would definitely be against rules, but just a button isn't that much of an advantage.

I was planning to do that myself :)

Doolipalally
08-30-2009, 01:05 PM
Personally, I don't see how #5 is against the rules. Yes, if it just went ahead and automatically used the power in question (like QC), it would definitely be against rules, but just a button isn't that much of an advantage.

I was planning to do that myself :)

I agree it's not much of an advantage. It's only in MPs where it might allow to you do more damage overall than you could without it. Personally I don't have a problem with it, though.

Joddelle
08-30-2009, 02:46 PM
He might might might might put you back on the rankings if you take out number 5.

The GM would most likely put me back in the rankings if I asked. When I got put into Unranked, it happened to a lot of other people (including Havoc) at around the same time.

Those that cared contacted the GM and got their rank back. I didn't then and don't now care. Though with all the new content where your character shows up anyway, it's pointless to play in stealth mode.

Elrond
08-30-2009, 04:52 PM
Another way to go around it would be to ask directly, "Joddelle, would you mind if someone else sent your first post to the GM without cut, paste, or comments? And only to ask if that is within the rules or not?"

Joddelle
08-30-2009, 05:45 PM
Not at all

Havoc
08-30-2009, 05:52 PM
@ Elendil, before writing to the GM, would you mind wating say a month or so, so that I can raise my remaining powers to 100. I'd like to be the first ranked player to max out everything. :)

thingirl
08-30-2009, 07:15 PM
Yeah, how's it coming? Oh, and what are Magical's bonuses?

Havoc
08-30-2009, 07:26 PM
I'd guess that it's about a month away. Thankfully, Magical has a 30% discount to everything.

thingirl
08-30-2009, 07:31 PM
Wow.

Elrond
08-30-2009, 09:23 PM
@ Elendil, before writing to the GM, would you mind wating say a month or so, so that I can raise my remaining powers to 100. I'd like to be the first ranked player to max out everything. :)

I don't claim to be the watchdog on behalf of the GM. My exchange with Joddelle was just to establish that she wasn't doing anything illegal. And I was relieved to read that she did not object to the GM knowing.

But Havoc's request to wait a month before writing to the GM gives a shade of doubt as to the GM's willingness to accept some of these scripts.

This is a bit tricky to discuss; and I do not want to be understood as accusing anyone of anything. That is why I beg other forum members, especially grinders and older players, to give us their opinion.

Thanks.

Havoc
08-30-2009, 09:38 PM
The only reason I'm asking you to wait is coz I expect the GM to reinstate Joddelle.

I'd prefer a chance to round out Magical's remaining powers before Joddelle makes it to the official lists.

Elrond
08-30-2009, 09:54 PM
The only reason I'm asking you to wait is coz I expect the GM to reinstate Joddelle.

I'd prefer a chance to round out Magical's remaining powers before Joddelle makes it to the official lists.

Lol ... Ok. You and Joddelle agree to that and leave me out of it.

thingirl
08-30-2009, 09:59 PM
She said she doesn't care. But Havoc does, so I'm gonna back up the Admin on this :p (but rely, don't get in a fight with Havoc.)

smv1973
08-30-2009, 10:17 PM
Well the way I see it I don't think that there fair. Just because a few people a much more skilled on computers does not give them the right to go add a feature to the game like the ability to use a power with just one click. Yes I would love to be able to use that but I can't because it was not put in the game by the GM. I think it would be great if the GM was to add Joddelle's one click power use. If all players don't have access to the same features than the few that do should not be able to use them.

Young Ned
08-30-2009, 10:57 PM
Well, if the GM doesn't object to "helper scripts", then those with the ability to create them could post their scripts here in the forums, for use and/or modification by others. (And modifying someone else's script, to tweak it for your own purposes, is a lot easier than creating one from scratch.) That's what happened with Kingdom of Loathing (http://www.kingdomofloathing.com) (KoL), another browser-based game I played for several years.

Joddelle, do you use GreaseMonkey to activate your scripts? For those who have Firefox, GreaseMonkey is an add-on that allows you to enter brief Javascript scripts and specify exactly which web pages they should be applied to when you're browsing the web. It makes creating little scripts to "modify" a web page for your convenience very easy to implement. There was a thriving community of GreaseMonkey script developers for KoL the last time I checked.

smv1973
08-30-2009, 11:14 PM
Well, if the GM doesn't object to "helper scripts", then those with the ability to create them could post their scripts here in the forums, for use and/or modification by others. (And modifying someone else's script, to tweak it for your own purposes, is a lot easier than creating one from scratch.) That's what happened with Kingdom of Loathing (http://www.kingdomofloathing.com) (KoL), another browser-based game I played for several years.

Joddelle, do you use GreaseMonkey to activate your scripts? For those who have Firefox, GreaseMonkey is an add-on that allows you to enter brief Javascript scripts and specify exactly which web pages they should be applied to when you're browsing the web. It makes creating little scripts to "modify" a web page for your convenience very easy to implement. There was a thriving community of GreaseMonkey script developers for KoL the last time I checked.


11/3/08 - A Word about Scripts/Macros
Please note that using scripts/macros or other such automatic devices to play the game is not allowed. Any account found to be using such practices may be removed or penalized.


The use of such programs to automate play violates the spirit of the game and is not fair to vast majority of Sryth's brave adventurers who do not employ such tactics.





Terms and Conditions

All accounts are required to read and agree to the following terms and conditions. Please read the terms and conditions listed below.

* Scripts/Macros/Automated Play Procedures
The use of scripts/macros or other such automatic devices to play the game is not allowed. Accounts/characters found to be in violation of this policy may be removed.
* Offensive/Obscene Language
Account usernames or character names that are obscene or imply obscenity, or are derogatory or deemed offensive are not allowed and may result in the removal of accounts/characters found to be in violation.
* Abusing Bugs
Knowingly abusing bugs/glitches without reporting them is not allowed. Accounts/characters in violation of this policy may be removed or penalized.

I understand and agree to abide by the terms and conditions set forth above.

zmflavius
08-30-2009, 11:17 PM
Well, if the GM doesn't object to "helper scripts", then those with the ability to create them could post their scripts here in the forums, for use and/or modification by others. (And modifying someone else's script, to tweak it for your own purposes, is a lot easier than creating one from scratch.) That's what happened with Kingdom of Loathing (http://www.kingdomofloathing.com) (KoL), another browser-based game I played for several years.

Joddelle, do you use GreaseMonkey to activate your scripts? For those who have Firefox, GreaseMonkey is an add-on that allows you to enter brief Javascript scripts and specify exactly which web pages they should be applied to when you're browsing the web. It makes creating little scripts to "modify" a web page for your convenience very easy to implement. There was a thriving community of GreaseMonkey script developers for KoL the last time I checked.

KOL is actually much lighter on the scripts/macros rule than Sryth. "Bots", or characters that run solely on scripts abound and back in the days of NS11, I think Bashy wrote an ascension script. In fact the only rule for bots is that they are legal so long as they don't slow down the game.

racey
08-30-2009, 11:22 PM
Posted by oldschool a few days ago...

11/3/08 - A Word about Scripts/Macros

Please note that using scripts/macros or other such automatic devices to play the game is not allowed. Any account found to be using such practices may be removed or penalized.

The use of such programs to automate play violates the spirit of the game and is not fair to vast majority of Sryth's brave adventurers who do not employ such tactics.

Terms and Conditions

All accounts are required to read and agree to the following terms and conditions. Please read the terms and conditions listed below.

* Scripts/Macros/Automated Play Procedures
The use of scripts/macros or other such automatic devices to play the game is not allowed. Accounts/characters found to be in violation of this policy may be removed.

To me the use of scripts is clearly defined in those statements. I do believe that the GM may have been specifically referencing automated bots and not helper scripts. However the statements clearly state scripts. I do not feel it is proper to utilize anything that is not available to all players. For those of you computer savvy enough to create these scripts I must ask if it makes the game experience so much better for you why did you not propose the "system" to the GM for possible implementation for all of us?

thingirl
08-31-2009, 12:43 AM
I use Havoc script, but he asked the GM and the GM said he could use and share it. It only track timers, and right now they're all staring at me with theire greenness of "get that 3k XP so Alanne can level up Gateing to 70".

zmflavius
08-31-2009, 12:45 AM
Judging from where this thread is going, I think I'll stay silent from now on.

thingirl
08-31-2009, 12:46 AM
What DOES Zmflavius use if I may ask?

zmflavius
08-31-2009, 12:47 AM
What DOES Zmflavius use if I may ask?

What do you mean?

thingirl
08-31-2009, 12:51 AM
It seammed like you were saying you use scripts, but the GM doesn't know and hasn't kicked you out. (I'm not trying to make my RP hoster mad or anything.)

zmflavius
08-31-2009, 12:52 AM
It seammed like you were saying you use scripts, but the GM doesn't know and hasn't kicked you out. (I'm not trying to make my RP hoster mad or anything.)

Apart from Havoc's script, I haven't actually used anything.

What I'm talking about is that this thread is descending into insinuations and finger-pointing.

thingirl
08-31-2009, 12:54 AM
Ahhh. I like Havoc's script.

And Iif anyone starts anything, I think I'll join you waiting on GodofPride to get his comp. fixed.

Young Ned
08-31-2009, 01:25 AM
To me the use of scripts is clearly defined in those statements. I do believe that the GM may have been specifically referencing automated bots and not helper scripts. However the statements clearly state scripts.

Yes, but we already have evidence that he didn't mean all scripts, because he's approved Havoc's script for general use.

I do not feel it is proper to utilize anything that is not available to all players.

Which is why I pointed out that if the GM approves helper scripts in general, as long as they're not fully automated (bots), the people who write them can make them available to all players by posting them here in the forum, as Havoc did.

thingirl
08-31-2009, 01:43 AM
Still, I probally wouldn't use it. Even a quick power use, unless it was compleatly required to get a good score in he MP.

spencer
08-31-2009, 01:50 AM
I think that this discussion is becoming a very slippery slope for everyone. Obviously, there are different interpretations on the terms and conditions and for me to speculate further without more input from the GM, would be inappropriate and might be very, very wrong. I will just reserve judgment until I hear more information.

thingirl
08-31-2009, 01:51 AM
A good rule would be to ask the GM before implimenting any scripts. That way, even if you're dead wrong, he can either approve or deny it.

racey
08-31-2009, 01:59 AM
I agree that this discussion is going downhill rapidly. I should know enough by now to keep my opinion to myself. I apologize to Young Ned if you felt that I was somehow arguing against your post. I wasn't. I was stating my opinion on the matter. May be a character flaw on my part but I still think everyone is entitled to their own opinion.

thingirl
08-31-2009, 02:01 AM
Evryone has flaws. My main ones are speling and not keeping my mouth shut.

spencer
08-31-2009, 02:02 AM
Evryone has flaws. My main ones are speling and not keeping my mouth shut.

Hee hee, have a rep...I think many wars have been started because a lot of people share your problem....(not the spelling one, LOL, before someone makes a crack :)

thingirl
08-31-2009, 02:05 AM
I was purposely not using spellcheck on that post. Oh, and thanks.

zmflavius
08-31-2009, 02:35 AM
People have been KILLED for not keeping their mouth shut (seriously).

Elrond
08-31-2009, 02:37 AM
The discussion is not going down a slippery slope. And I didn't notice any fingerpointing or insinuations. The issue is a discussion with varying opinions; and the GM is the arbitrator in the matter. Thus, I think that it has become a responsibility to check with the GM on the issue to make a clear-cut call on the matter. Do we, at least, agree on that?

Oldschool
08-31-2009, 03:58 AM
My two cents is that all the scripts mentioned (including Havoc's) don't unbalance gameplay. I would like to see the GM implement any he approves from his end. However, depending on several issues (e.g. amount of his time, server issues) that may conflict with content development.


Let me get this outta the way first, no offense to any members is meant by the following:

One thing that comes to mind is members who use screen readers. Are there any type of scripts that would help with screen reader use. I'm in way over my head here as my knowledge of both programming and especially screen readers is very limited. I get the feeling from previous forum discussions/posts that grinding is even more tedious when using screen readers - anyone feel free to correct me if I'm wrong. If so, would there be a way to implement a script to help with navigating mappable areas especially grinders, for example like an in-game GPS Navigation system?

Young Ned
08-31-2009, 04:58 AM
I agree that this discussion is going downhill rapidly. I should know enough by now to keep my opinion to myself. I apologize to Young Ned if you felt that I was somehow arguing against your post. I wasn't. I was stating my opinion on the matter. May be a character flaw on my part but I still think everyone is entitled to their own opinion.

My apologies to you if you felt that I was arguing against your post. I was only trying to show that there were ways to avoid the things you were objecting to. I fully agree that everyone is entitled to both have and express their own opinions. I don't think anyone should feel that they can't express their opinions on this forum.

However, that has the corollary that expressing one's opinion means someone may express a different opinion in response. As long as everyone bears in mind that "I disagree with that opinion" does not mean "I think you're a bad person for having that opinion", we should be able to conduct peaceful debates.

And yes, I agree with Elrond that checking with the GM about scripts is a good thing.

Doolipalally
08-31-2009, 09:31 AM
As long as everyone bears in mind that "I disagree with that opinion" does not mean "I think you're a bad person for having that opinion", we should be able to conduct peaceful debates.

Well put, and a good reminder!

srythgm
08-31-2009, 12:22 PM
Thanks to everyone who pointed out to me the lively discussion about the usage of scripts/bots/macros. I have a couple of things to say on the subject. For the purpose of simplicity, I'll refer to scripts/bots/macros as "scripts".

INFORMATIONAL SCRIPTS

I see no issue with scripts that merely provide information (like those that display timer information or character Stamina status, etc.). These scripts don't give characters an unfair advantage over other characters, and don't negatively impact the game server with regard to increased server load, etc.

Having said that, I would appreciate knowing the types of scripts people are employing, even if they are just informational in nature. This would give me the chance to add the functionality of useful scripts into the game in some official capacity for everyone to be able utilize and enjoy.

AUTOMATED PLAY SCRIPTS

There are different type of automated play scripts, but I believed that scripts that allow for playing the game without interaction, by automatically selecting links, etc., violate the spirit of the game and the rules of fair play.

Sryth is largely a single-player game, but various elements have been introduced over time which were intended to provide a sense of belonging to a larger, multiplayer game world -- the Hall of Champions and the Battlegrounds are the two elements that immediately come to mind.

The use of "automated play scripts" could give a character an unfair advantage in these types of scenarios and steps outside the bounds of "fair play" and "friendly competition".

CONVENIENCE SCRIPTS

I couldn't think of a better name for this type of script -- sorry! :)

Convenience scripts, to my mind, are scripts that deal with a particular annoyance in the game. For example, a script that allows for a one-click power use during combat, or a one-click use of something like restoration outside of combat.

These scripts provide an avantage to the characters that employ them, though I don't believe they necessarily violate the spirit of the game or step outside the bounds of fair play.

These types of scripts are examples of helpful processes that should be brought to my attention so that their functionality can be added into the game in some official capacity for everyone to use and enjoy.

CONCLUSION

Fully-automated scripts that move a character from place to place, perform repeated actions, automatically resolve combats, etc., violate the spirit of the game and the rules of fair play.

Scripts that are helpful and remove annoyances or unnecessary steps or those that provide useful information, should be brought to my attention so that their functionality can, in some way, be added to the game in an official capacity for everyone to use.

As always, comments, suggestions, and questions are welcome, of course!

Thanks to everyone who brought the discussion to my attention and thanks for reading this.

And, thanks, as always, for playing and supporting Sryth!

Havoc
08-31-2009, 12:26 PM
Wow, that was an awesome first post. Welcome to the forum SrythGM. :p

Joddelle
08-31-2009, 12:38 PM
Yes, very clear and direct. And I see several of my scripts are contrary to the GM's inerpretation of the spirit of the game and the rules of fair play.

*sigh* some of them like the item-pickup are kinda near and dear to my heart, but I suppose they have to go.

thingirl
08-31-2009, 02:43 PM
Seeing SrythGM post is about the only thing that can stop Thingirl from being able to think of anything to post, let's see what she come up with.

Umm, I can't think of anything except: well done, I love the game, and (of coruse) YAY GM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!

Doolipalally
08-31-2009, 05:16 PM
The only things I can think of to say are wow, thanks to the GM for a great post and hey, we can now rep the GM!

scout1idf
08-31-2009, 05:34 PM
Great first post! rep'd....

Also thanks for accepting my friendship request.

Badstench
08-31-2009, 05:41 PM
"Who was that masked man?

...and in the distance, a voice can be heard, "Hi ho Silver.... awaaaaaay!"

Joddelle
08-31-2009, 06:13 PM
Hehe - I didn't know they had lonely border rangers in Britian.

Repped, smelly

Elrond
08-31-2009, 10:34 PM
Pretty impressive "intervention" by the GM. Now, the rules and their "spirit" are clear. Hopefully, all players will submit scripts to the GM for approval before they are used.

Finally, congrats to everyone for leading a very disciplined discussion before this sensitive issue was resolved. The forum community continues to impress in its civility. Way to go Gals and Guys!

===========================================

For the record, I sent this to the GM yesterday:

> Hi,
> Our forum is having a lively discussion
> (http://www.srythforum.com/showthread.php?t=345

)on "assisting scripts
> and macros." Some people are utilizing these scripts to help with some
> game features; but not to automate gameplay. The opinions vary. But
> please allow me to ask you to intervene and be the final judge on
> what's legal and what's not. Your recent decision allowing Havoc to
> use a timer script has opened the gates for other scripts of similar
> nature to be used. You make the call as to what you want allowed and
> not allowed. But we need the call soon in order to preserve the
> harmony and fairness of the game.
>
> All the best,
>
> PS: Here is what got this started: Joddelle's post
>
> It has come to my attention that some may be upset about my use of
> helper scripts. So I want to clear up the issue as much as possible.
>
> First, what I do not use is any sort of fully autonomous 'bot'. When I
> play Sryth, I am at my computer and I'm clicking on the mouse.
>
> Now, for what I do use:
> 1. A set of timers virtually identical to those Havoc published,
> though I track more things.
> 2. A script that analyzes links on the page and clicks on weapon
> pick-ups of value over "X" - which I have set at 99 at the
> moment. This script also clicks gold links, but they no longer
> exist in the game.
> 3. a script to automatically check the items I want to sell (have
> picked up with the script above) when I visit a store
> 4. a script that reads my character status and applies a css
> filter (greyscale) to the entire screen when my SP is to low
> 5. a button for one-click power use in combat, I have this set
> for descruction, but can program it for any power
> 6. a button for one-click power use outside of combat, I have
> this set for restoration, but can program it for any power
> 7. During the archery contest, I had an entirely separate program
> that did nothing at all except make my computer beep until I
> pressed a button. I ran this program using Windows Task
> Manager as a 'one time event' but had 'repeat task every 2
> hours until 12:00 AM Aug 28 2009' set the advanced settings.
> this would go off and beep at me until I clicked it.
> 8. EDIT: and several events and situation change the status-bar
> text, like it shows how many fights I've done when
> bar-brawling, or what the identified version of a Haunting in
> Durnsig item is when they first appear.
> 9. EDIT2: oh, and I can enable 'log pages' which saves screen
> text to a file called pages.log
>
> That's pretty much it - they are helpers to solve "wish-I-coulds" and
> irritating things about the game, at least for me.
>

thingirl
08-31-2009, 10:45 PM
YOU! (Joking! That was actually a very responsible thing to do.)

smv1973
09-01-2009, 12:34 AM
Hehe - I didn't know they had lonely border rangers in Britian.

Repped, smelly

Badstench is from New Zealand not Britian.

thingirl
09-01-2009, 12:36 AM
Yes he is, but I wasn't going to point that out to her.

billydakid
09-01-2009, 12:50 AM
Well said Gm have people submit their scripts so you can install them for everyone. I have no idea how to put a script in anyways. so let the GM install them for everyone to use. I couldn't aggree more with the GM!

thingirl
09-01-2009, 12:55 AM
My comp. knowedge is about a 5.

Elrond
09-01-2009, 06:05 AM
My comp. knowedge is about a 5.

Would that be 5 out of 5, or 5 out of 10, or 5 out of 100? ;)

Young Ned
09-01-2009, 07:03 AM
I was wondering that myself, Elrond, but I didn't have the nerve to ask. :)

thingirl
09-01-2009, 01:33 PM
20. Dad's is about a 17 or 18. It's like the char. stats. If it was a skill level (out of 100), it would be 20.

zmflavius
09-01-2009, 10:36 PM
20 means journeyman. A journeyman traditionally meant someone who completed an apprenticeship in a trade.

thingirl
09-01-2009, 10:43 PM
Oh, when is GodofPride gonna get his comp fixed? In Sryth, it means not very skilled, but can (sorta) hold her own.

zmflavius
09-01-2009, 10:48 PM
It's just as well. I haven't finished drawing up a map yet.

(I haven't actually started but I have all the place names down)

thingirl
09-02-2009, 12:13 AM
Yay map! (Say map, say map
"MAP!"
He's the map, he's the map, he's the map, HE'S THE MAP!
Tell Zm to draw me so I can tell you which way to go.)(Oh, how I loath Dora.)

Young Ned
09-02-2009, 01:52 AM
(Oh, how I loath Dora.)
The Explora? :cool:

Oldschool
09-02-2009, 03:27 AM
------------- "Click" warning -------------------------------------

For those of you that aren't "Dora" educated here is a reference. (http://www.youtube.com/watch?v=4XrfuEUOqWo) ;)

For things related to encumbrance here is another. (http://www.youtube.com/watch?v=9KqXFhRxybE&feature=related) :rolleyes:

Also for folks wanting to celebrate completion of Tallys's quest in the Outer Wood, Bowl of Blood gem hunting in LoO, or any other quest here is a song. (http://www.youtube.com/watch?v=rlX8eKTyaA4) :cool:

Young Ned
09-02-2009, 03:38 AM
Thanks for clearing that up, Oldschool. I'm guessing you must have young kids? :cool:

Oldschool
09-02-2009, 03:47 AM
Thanks for clearing that up, Oldschool. I'm guessing you must have young kids? :cool:

Yes. Just thought I'd let others share the "enjoyment". :rolleyes:

spencer
09-02-2009, 01:55 PM
Yes. Just thought I'd let others share the "enjoyment". :rolleyes:


My daughter is a huge Dora fan, so I have already shared in your "enjoyment"

thingirl
09-02-2009, 03:07 PM
They forgot the "woo" at the end of "we did it". And I can't understand German. And despite not liking Dora, I like Baby Red Fish.

Young Ned
09-02-2009, 06:43 PM
My daughter is a huge Dora fan...
I'm sorry, I can't help it; now I'm envisioning your daughter as weighing several hundred pounds. :)

No offense intended toward your daughter; that's just my automatic reaction any time I see anyone described as a "huge fan" of something. (I have a very literal mind... I blame it on decades of programming computers!)

thingirl
09-02-2009, 06:44 PM
You're a comp. geek? (no offence.)

Young Ned
09-02-2009, 07:28 PM
None taken. Yup, I'm a computer geek. :cool:

However, all my programming has been on the VMS operating system, so I'm not the one to come to with Windows or Mac problems. I use Windows on a daily basis, but I know nothing about its innards.

thingirl
09-02-2009, 09:41 PM
Dad, I think, has a mastery of about 80 in both Weaponry: Linux Fu and Weaponry: Windows.

Oldschool
09-26-2009, 04:43 AM
I've asked this before but IMHO it bears mentioning again. Would it be possibe or more appropriately fairly easy to script a clock or timer based upon the server timer to show much like the timers in Havoc's scripts.

I'm a complete ignoramus on these things but could one use the saved game time stamp feature as the basis for such a timer/clock? I'm thinking a countdown or 24 hour timer based on the server time would be more functional since not everyone is in the server time zone.

Thanks in advance for any responses.

thingirl
09-26-2009, 02:36 PM
IDK anything about making scripts. But also, even if you live in the correct time zone, the server clock is 20-30 (sometimes even more) minutes fast.

Zedalion
09-26-2009, 03:19 PM
Personally, I'm hoping for one-click power usage as soon as possible.

Joddelle
09-26-2009, 03:20 PM
At the moment this was posted, Sryth Server Time is 44 minutes fast.

thingirl
09-26-2009, 03:21 PM
Yeah, me too.

Joddelle
09-26-2009, 05:50 PM
Dupicate post, but it fits here too:

Just got a reply from the GM:Hi, not a problem, I appreciate the concern/support and the heads up. I hadn't realized how far ahead the time was creeping on the server.

I've added at net time update call to the cron job list that will keep the server time accurate. It was about 45 minutes ahead.

Some time based game events may be out of sync for some players for a while, but this should correct itself within a few hours.

All the best and thanks again for your dedication and support!

gamemaster@sryth.com

Oldschool
09-26-2009, 08:26 PM
Nicely done Joddelle. Kudos to the GM and reps to you.

Dariel
05-25-2010, 09:24 PM
Sorry if this is against any thread-reviving rules, but... that one-click power use script sounds pretty darn good. Whatever happened to it? XD

smv1973
05-25-2010, 10:41 PM
I think it is on the GM's to do list.

Oldschool
05-25-2010, 11:52 PM
Sorry if this is against any thread-reviving rules, but... that one-click power use script sounds pretty darn good. Whatever happened to it? XD

Thread rules 'round here? :eek: Thankfully we're pretty laid back 'bout such things. Otherwise I'd lead the demerit team - by a significant margin. :rolleyes: :)

scout1idf
05-27-2010, 05:49 AM
I've asked this before but IMHO it bears mentioning again. Would it be possibe or more appropriately fairly easy to script a clock or timer based upon the server timer to show much like the timers in Havoc's scripts.

I'm a complete ignoramus on these things but could one use the saved game time stamp feature as the basis for such a timer/clock? I'm thinking a countdown or 24 hour timer based on the server time would be more functional since not everyone is in the server time zone.

Thanks in advance for any responses.

Since Dariel revived this thread, I thought about your question on the server timer script.

After looking around, I have found that the answer is.......

Sorry, but no.

The GM would have to add something like that because it requires server side language. PHP would probably be the choice since that is what he's using.

Havoc's timer scripts are based on cookies put on your computer by the game. Server time is just that, the time (clock) on the server just like the clock on your computer.

And here I thought the limited knowledge that I've gained about programming would come in handy. Maybe I'll have better luck next time.

(As a side note, I won't be making any illegal game scripts. My understanding of JavaScript is limited and I actually find PHP more understandable and it's unusable for that purpose. I don't know why it makes more sense, but it does.)