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View Full Version : Weapon/power immunity


Oldschool
02-06-2010, 06:55 AM
Partial edited quotes from another thread,

Speaking of which, is anyone else carrying around their Demonscourge just in case we actually run into Runeskin?

I'm not carrying it; since I will hand Runnie's behind to him on a plate without the demonscourge!

This and my recent mention of extra damage from certain powers got me thinking about something similar.

What about a game mechanic where certain foes might be either immune to or suppress damage from certain powers or weapon power effects or only affected by specific weapons/powers as in D&D.

taproot97
02-06-2010, 07:30 AM
I am in support of this idea.
Though not completely immune to powers but reduced damage is good.

Scarbrow
02-06-2010, 02:04 PM
I'm more in favor of the reduced damage than the complete resistance. Good idea.